Game controllers for PC and console: Hall effect sticks and low latency
A competitive controller is decided on two fronts: sticks that don't drift with use — hence the jump from potentiometers to Hall effect and TMR — and a connection that adds no delay. The rest, back buttons and adjustable dead zones, is fine-tuning.
Machenike G5 Pro V2
Sony DualSense Edge
Sony DualShock 4
Quick comparison of the category
The specs that matter most, side by side. The best value in each row is highlighted in green.
| 8BitDo Ultimate 2 | GameSir G7 SE | Machenike G5 Pro V2 | Sony DualSense Edge | Sony DualShock 4 | |
|---|---|---|---|---|---|
| Stick type | TMR (tunnel magnetoresistance) | Hall effect | Hot-swappable Hall effect | Replaceable stick modules (potentiometer technology) | Potentiometer (the technology before Hall effect) |
| Trigger type | Switchable: linear Hall effect or non-linear tactile | Hall effect | Optical | Analog with adjustable travel | Analog |
| Adjustable dead zone | Yes | — | Yes | Yes | No |
| Response curves | Adjustable from 8BitDo Ultimate Software V2 | — | Adjustable from the Keylinker app | Adjustable from the PS5 system | — |
| Adjustable trigger travel | Yes | — | Yes | Yes | No |
| Back buttons | 2 Pro back paddles + extra R4/L4 bumpers | 2 customisable back buttons | 2 programmable buttons | 2 swappable sets of back buttons (lever and half-dome) | None |
| Connectivity | 2.4 GHz «8Speed» + Bluetooth + USB | USB with a detachable cable | USB + 2.4 GHz + Bluetooth | Wireless + USB | Bluetooth + micro USB |
| Polling rate | 1,000 Hz | — | 1,000 Hz | — | — |
Table generated automatically from our product database. “Best value” is calculated per spec criterion (more hertz is better, less weight is better…).
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